Playstyle
16 games
Playstyle radar
16 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 79 of 100, built on 27% team damage share and 1009 damage a minute. Aggression trails at 61, with 13% first blood rate. For a Azir player that is the expected shape: against other Azir players, aggression sits above the median.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
79
of 100
Farming
CS pace, gold income and early-lane farm
71
of 100
Vision
Vision score, control wards and ward clears
69
of 100
Objectives
Epic monsters, objective damage and plates
78
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100