Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
last 60season120 games
What to work on
60 gamesVisionStart here
Vision score / min
0.70 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Epic monsters / game
2.4 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Gold / min
507 vs 469
79 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 30%.
First blood rate
13% vs 7%
71 of 100 against junglers, and it matters: the better half of Master+ junglers wins 60% of games, the other half 52%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 62 of 100, built on 833 damage a minute and 21% team damage share. Vision trails at 29, with 0.75 vision score a minute.
Among junglers
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.76, in your losses 0.62 · 72W 48L
Master+ junglers with above-median epic monsters a game win 85% of games; below it, 34%.
This season, in your wins 2.6, in your losses 1.1 · 72W 48L
Master+ junglers with less time spent dead than the median win 74% of games; with more, 31%.
This season, in your wins 8%, in your losses 12% · 72W 48L