Playstyle
26 games
Playstyle radar
26 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
79
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
26 gamesAggressionStart here
Solo kills / game
1.7 vs 2.0 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
First blood rate
5% vs 8% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Vision score / min
1.03 vs 0.72
98 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 52% of games, the other half 44%.
Control wards / game
3.4 vs 0.6
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 51% of games, the other half 45%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 81 of 100, built on 3.6 control wards a game and 1.04 vision score a minute. Aggression trails at 40, with 1.5 solo kills a game.
Among mid laners
Diamond mid laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 1.6, in your losses 1.4 · 12W 14L
Diamond mid laners with above-median first blood rate win 55% of games; below it, 47%.
In your wins 8%, in your losses 0% · 12W 14L