Playstyle
15 games
Playstyle radar
15 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
57
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Frontline
Damage soaked and mitigated for the team
13
of 100
Utility
Healing, shielding and lockdown for allies
51
of 100
Mechanics
Skillshots landed and dodged, casting tempo
28
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
75
of 100
What to work on
15 gamesMechanicsStart here
Ability casts / min
8.7 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Not a priority
Strengths
Deaths / min
0.47 vs 0.56
77 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Time spent dead
20% vs 23%
72 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 75 of 100, built on 0.47 deaths a minute and 20% time spent dead. Frontline trails at 13, with 16% damage taken share.
Among ARAM players
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.