Playstyle
60 games
Playstyle radar
60 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
15
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
last 60season280 games
What to work on
60 gamesVisionStart here
Vision score / min
0.51 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Wards cleared / game
0.8 vs 2.1 typical
Sweep the enemy wards around the objective before it spawns.
Aggression
Kills / min
0.19 vs 0.24 typical
Convert the leads you build into kills on the map instead of resetting on them.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, farming leads at 54 of 100, built on 7.4 CS a minute and 74.0 CS at 10 min. Vision trails at 14, with 0.8 wards cleared a game.
Among mid laners
mid laners with above-median vision score a minute win 54% of games; below it, 46%.
This season, in your wins 0.58, in your losses 0.51 · 138W 142L
mid laners with above-median wards cleared a game win 54% of games; below it, 48%.
This season, in your wins 1.0, in your losses 0.7 · 132W 141L
mid laners with above-median kills a minute win 65% of games; below it, 35%.
This season, in your wins 0.23, in your losses 0.13 · 138W 142L