Playstyle
30 games
Playstyle radar
30 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
24
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
17
of 100
Objectives
Epic monsters, objective damage and plates
11
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100
What to work on
30 gamesDamageStart here
Damage / min
680 vs 865 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
222 vs 465 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Epic monsters / game
0.7 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, survivability leads at 42 of 100, built on 11% time spent dead and 0.25 deaths a minute. Objectives trails at 11, with 216 objective damage a minute.
Among bot laners
Diamond bot laners with above-median damage a minute win 61% of games; below it, 35%.
Diamond bot laners with above-median objective damage a minute win 77% of games; below it, 18%.
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.