Playstyle
24 games
Playstyle radar
24 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
64
of 100
Damage
Damage per minute and share of the team's damage
81
of 100
Farming
CS pace, gold income and early-lane farm
64
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
24 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
0.9 vs 1.3 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Kills / min
0.59 vs 0.25
100 of 100 against bot laners, and it matters: the better half of bot laners wins 68% of games, the other half 32%.
Damage / min
1368 vs 859
100 of 100 against bot laners, and it matters: the better half of bot laners wins 63% of games, the other half 37%.
Gold / min
655 vs 482
100 of 100 against bot laners, and it matters: the better half of bot laners wins 71% of games, the other half 29%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 83 of 100, built on 1219 damage a minute and 31% team damage share. Vision trails at 24, with 0.56 vision score a minute.
Among bot laners
bot laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
bot laners with less time spent dead than the median win 66% of games; with more, 34%.
bot laners with above-median epic monsters a game win 76% of games; below it, 33%.