Playstyle
10 games
Playstyle radar
10 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
28
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
10 gamesFarmingStart here
CS at 10 min
65.0 vs 79.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
6.3 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Vision
Control wards / game
0.0 vs 1.2 typical
Buy a control ward on most backs and place it where the next fight happens.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, damage leads at 64 of 100, built on 880 damage a minute and 24% team damage share. Vision trails at 27, with 0.0 control wards a game.
Among mid laners
Hwei mid laners with above-median CS at 10 min win 54% of games; below it, 48%.
Hwei mid laners with above-median CS a minute win 53% of games; below it, 48%.
Hwei mid laners with above-median control wards a game win 55% of games; below it, 48%.