Playstyle
10 games
Playstyle radar
10 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
74
of 100
Damage
Damage per minute and share of the team's damage
81
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
6
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
10
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.33 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
19% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS at 10 min
65.8 vs 76.4 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Strengths
Solo kills / game
6.8 vs 2.5
100 of 100 against Akshan players, and it matters: the better half of Akshan mid laners wins 62% of games, the other half 41%.
Damage / min
1267 vs 927
100 of 100 against Akshan players, and it matters: the better half of Akshan mid laners wins 63% of games, the other half 36%.
Objective damage / min
563 vs 363
100 of 100 against Akshan players, and it matters: the better half of Akshan mid laners wins 75% of games, the other half 25%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, damage leads at 82 of 100, built on 30% team damage share and 1107 damage a minute. Vision trails at 7, with 0.17 vision score a minute.
Among mid laners
Akshan mid laners with fewer deaths a minute than the median win 70% of games; with more, 30%.
Akshan mid laners with less time spent dead than the median win 66% of games; with more, 33%.
Akshan mid laners with above-median CS at 10 min win 56% of games; below it, 44%.