Playstyle
51 games
Playstyle radar
51 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
51 gamesFarmingStart here
CS / min
6.5 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Kills / min
0.18 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Survivability
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 47 of 100, built on 539 objective damage a minute and 1.8 epic monsters a game. Vision trails at 23, with 0.95 vision score a minute.
Among junglers
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
In your wins 6.1, in your losses 5.1 · 19W 32L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.22, in your losses 0.12 · 19W 32L
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
In your wins 0.16, in your losses 0.27 · 19W 32L