Playstyle
11 games
Playstyle radar
11 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
20
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
17
of 100
What to work on
11 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
5.4 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Epic monsters / game
1.5 vs 1.0
76 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 76% of games, the other half 39%.
Kills / min
0.33 vs 0.25
73 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 64% of games, the other half 35%.
First blood rate
33% vs 9%
100 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 57% of games, the other half 49%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, damage leads at 54 of 100, built on 855 damage a minute and 21% team damage share. Survivability trails at 18, with 15% time spent dead.
Among mid laners
Platinum mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum mid laners with above-median CS a minute win 55% of games; below it, 45%.
Platinum mid laners with less time spent dead than the median win 64% of games; with more, 35%.