Playstyle
31 games
Playstyle radar
31 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 77 of 100, built on 20% team damage share and 745 damage a minute. Objectives trails at 19, with 0.4 epic monsters a game.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
77
of 100
Utility
Healing, shielding, lockdown and saves for allies
49
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
19
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100