Playstyle
19 games
Playstyle radar
19 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
71
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
32
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
19 gamesObjectivesStart here
Turret plates / game
6.3 vs 9.1 typical
Push for plates after a won trade instead of resetting.
Objectives
Objective damage / min
335 vs 465 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
Solo kills / game
0.3 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
CS / min
8.6 vs 7.7
89 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 56% of games, the other half 39%.
CS at 10 min
74.9 vs 64.9
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 54% of games, the other half 42%.
Identity
Farm Focused
Builds leads through gold and CS.
Among bot laners, farming leads at 70 of 100, built on 74.9 CS at 10 min and 8.6 CS a minute. Objectives trails at 27, with 0.9 epic monsters a game.
Among bot laners
Diamond bot laners with above-median turret plates a game win 78% of games; below it, 19%.
Diamond bot laners with above-median objective damage a minute win 77% of games; below it, 18%.
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.