Playstyle
19 games
Playstyle radar
19 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
19 gamesFarmingStart here
CS / min
6.8 vs 7.8 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
15% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.27 vs 0.25 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Epic monsters / game
2.2 vs 1.4
86 of 100 against Yasuo players, and it matters: the better half of Yasuo bot laners wins 75% of games, the other half 38%.
Turret plates / game
13.2 vs 10.1
82 of 100 against Yasuo players, and it matters: the better half of Yasuo bot laners wins 77% of games, the other half 27%.
Solo kills / game
2.2 vs 0.9
100 of 100 against Yasuo players, and it matters: the better half of Yasuo bot laners wins 62% of games, the other half 49%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, objectives leads at 57 of 100, built on 10.1 turret plates a game and 1.5 epic monsters a game. Survivability trails at 26, with 13% time spent dead.
Among bot laners
Yasuo bot laners with above-median CS a minute win 61% of games; below it, 43%.
Yasuo bot laners with less time spent dead than the median win 69% of games; with more, 35%.
Yasuo bot laners with fewer deaths a minute than the median win 71% of games; with more, 33%.