Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
26
of 100
last 60season109 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Solo kills / game
0.4 vs 0.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, objectives leads at 58 of 100, built on 560 objective damage a minute and 10.3 turret plates a game. Survivability trails at 26, with 13% time spent dead.
Among bot laners
Tristana bot laners with fewer deaths a minute than the median win 71% of games; with more, 32%.
This season, in your wins 0.21, in your losses 0.31 · 53W 56L
Tristana bot laners with less time spent dead than the median win 67% of games; with more, 36%.
This season, in your wins 10%, in your losses 14% · 53W 56L
Tristana bot laners with above-median solo kills a game win 65% of games; below it, 47%.
This season, in your wins 0.2, in your losses 0.3 · 53W 56L