Playstyle
11 games
Playstyle radar
11 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
76
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
11 gamesObjectivesStart here
Turret plates / game
2.0 vs 4.1 typical
Push for plates after a won trade instead of resetting.
Vision
Vision score / min
0.82 vs 0.92 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
First blood rate
0% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
CS / min
7.7 vs 6.7
87 of 100 against junglers, and it matters: the better half of Platinum junglers wins 66% of games, the other half 33%.
CS at 10 min
2.8 vs 2.4
80 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, farming leads at 78 of 100, built on 6.9 CS a minute and 42.5 CS at 10 min. Vision trails at 37, with 3.8 wards cleared a game.
Among junglers
Platinum junglers with above-median turret plates a game win 76% of games; below it, 28%.
Platinum junglers with above-median vision score a minute win 54% of games; below it, 45%.
Platinum junglers with above-median first blood rate win 56% of games; below it, 49%.