Playstyle
29 games
Playstyle radar
29 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 78 of 100, built on 28% team damage share and 931 damage a minute. Farming trails at 51, with 6.6 CS a minute. For a Locke player that is the expected shape: against other Locke players, farming sits above the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
71
of 100
Damage
Damage per minute and share of the team's damage
78
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
73
of 100
Objectives
Epic monsters, objective damage and plates
72
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100