Playstyle
23 games
Playstyle radar
23 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
72
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
23 gamesSurvivabilityStart here
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.21 vs 0.17 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Objective damage / min
347 vs 268
77 of 100 against Shen players, and it matters: the better half of Shen top laners wins 72% of games, the other half 30%.
Vision score / min
0.93 vs 0.77
81 of 100 against Shen players, and it matters: the better half of Shen top laners wins 55% of games, the other half 47%.
Wards cleared / game
2.1 vs 1.3
78 of 100 against Shen players, and it matters: the better half of Shen top laners wins 55% of games, the other half 49%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 69 of 100, built on 0.93 vision score a minute and 2.1 wards cleared a game. Damage trails at 15, with 18% team damage share. For a Shen player that is the expected shape: against other Shen players, damage sits near the median.
Among top laners
Shen top laners with less time spent dead than the median win 67% of games; with more, 35%.
In your wins 9%, in your losses 13% · 12W 11L
Shen top laners with fewer deaths a minute than the median win 70% of games; with more, 32%.
In your wins 0.18, in your losses 0.24 · 12W 11L