Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
51
of 100
Damage
Damage per minute and share of the duo's damage
77
of 100
Frontline
Damage soaked and mitigated for the duo
67
of 100
Utility
Healing and shielding for the duo
24
of 100
Control
Crowd control uptime and immobilizations
45
of 100
Mechanics
Skillshots landed and dodged
20
of 100
last 60season270 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots hit / min
0.1 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Mechanics
Skillshots dodged / min
3.1 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Control
Immobilizations / game
28.1 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Strengths
Damage / min
2042 vs 1552
81 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Damage taken share
12% vs 11%
71 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 77 of 100, built on 2042 damage a minute and 13% team damage share. Mechanics trails at 20, with 0.1 skillshots hit a minute.
Among Arena players
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
This season, in your wins 0.1, in your losses 0.1 · 124W 146L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
This season, in your wins 2.9, in your losses 2.2 · 124W 146L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 26.4, in your losses 17.4 · 124W 146L