Playstyle
11 games
Playstyle radar
11 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
11 gamesAggressionStart here
First blood rate
0% vs 12% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Aggression
Solo kills / game
0.6 vs 0.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Wards cleared / game
2.1 vs 3.0 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
CS at 10 min
71.6 vs 63.2
94 of 100 against Kog'Maw players, and it matters: the better half of Kog'Maw bot laners wins 57% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 73 of 100, built on 25% team damage share and 934 damage a minute. Vision trails at 30, with 2.3 wards cleared a game.
Among bot laners
Kog'Maw bot laners with above-median first blood rate win 60% of games; below it, 51%.
Kog'Maw bot laners with above-median solo kills a game win 60% of games; below it, 50%.
Kog'Maw bot laners with above-median wards cleared a game win 56% of games; below it, 50%.