Playstyle
46 games
Playstyle radar
46 gamesCompared with Diamond mid laners, blended with players on the same champions.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among mid laners: aggression peaks at 43 while vision sits at 30, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among mid laners
What to work on
46 gamesSurvivabilityStart here
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Diamond mid laners with less time spent dead than the median win 63% of games; with more, 33%.
In your wins 10%, in your losses 16% · 22W 24L
Objectives
Epic monsters / game
0.4 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Diamond mid laners with above-median epic monsters a game win 75% of games; below it, 38%.
In your wins 0.5, in your losses 0.3 ·
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
Survivability
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Diamond mid laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
In your wins 0.18, in your losses 0.30 · 22W 24L
Not a priority
47
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100