Playstyle
60 games
Playstyle radar
60 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
14
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
last 60season163 games
What to work on
60 gamesAggressionStart here
Solo kills / game
0.9 vs 1.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Damage
Damage / min
735 vs 861 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.4 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Time spent dead
9% vs 11%
75 of 100 against mid laners, and it matters: the better half of mid laners wins 65% of games, the other half 35%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 75 of 100, built on 8% time spent dead and 0.17 deaths a minute. Damage trails at 17, with 19% team damage share.
Among mid laners
mid laners with above-median solo kills a game win 63% of games; below it, 44%.
This season, in your wins 1.1, in your losses 0.9 · 86W 77L
mid laners with above-median damage a minute win 61% of games; below it, 39%.
This season, in your wins 748, in your losses 700 · 86W 77L
mid laners with above-median CS a minute win 56% of games; below it, 44%.
This season, in your wins 7.0, in your losses 6.3 · 86W 77L