Playstyle
14 games
Playstyle radar
14 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
83
of 100
Damage
Damage per minute and share of the duo's damage
24
of 100
Frontline
Damage soaked and mitigated for the duo
56
of 100
Utility
Healing and shielding for the duo
100
of 100
Control
Crowd control uptime and immobilizations
42
of 100
Mechanics
Skillshots landed and dodged
26
of 100
What to work on
14 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.0 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Damage
Damage / min
1273 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Strengths
Damage mitigated / min
3681 vs 2642
72 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Average placement
2.6 vs 3.5
88 of 100 against Arena players. Keep it; it is part of how the games get won.
Top-2 rate
50% vs 33%
75 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, utility leads at 100 of 100, built on 338 ally heal + shield a minute and 338 heals + shields a minute. Damage trails at 24, with 9% team damage share.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
Arena players with above-median team damage share win 41% of games; below it, 26%.
Arena players with above-median damage a minute win 56% of games; below it, 10%.