Playstyle
35 games
Playstyle radar
35 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
21
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
35 gamesFarmingStart here
CS / min
7.0 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
65.6 vs 73.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Wards cleared / game
0.5 vs 1.4 typical
Sweep the enemy wards around the objective before it spawns.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 58 of 100, built on 24% team damage share and 850 damage a minute. Vision trails at 20, with 0.6 wards cleared a game.
Among top laners
Yone top laners with above-median CS a minute win 62% of games; below it, 39%.
In your wins 7.5, in your losses 6.2 · 17W 18L
Yone top laners with above-median CS at 10 min win 57% of games; below it, 43%.
In your wins 68.2, in your losses 61.3 · 17W 18L
Yone top laners with above-median wards cleared a game win 54% of games; below it, 48%.
In your wins 0.6, in your losses 0.6 · 17W 18L