Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
60 gamesAggressionStart here
Kills / min
0.23 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
Kill participation
44% vs 48% typical
Rotate toward fights as they start and finish the kills your team sets up.
Vision
Control wards / game
0.1 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Turret plates / game
11.4 vs 9.1
80 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 78% of games, the other half 19%.
Objective damage / min
583 vs 465
75 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 77% of games, the other half 18%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, damage leads at 53 of 100, built on 836 damage a minute and 22% team damage share. Aggression trails at 34, with 0.19 kills a minute.
Among bot laners
Diamond bot laners with above-median kills a minute win 65% of games; below it, 30%.
This season, in your wins 0.25, in your losses 0.12 · 33W 28L
Diamond bot laners with above-median kill participation win 51% of games; below it, 44%.
This season, in your wins 44%, in your losses 40% · 33W 28L
Diamond bot laners with above-median control wards a game win 52% of games; below it, 46%.
This season, in your wins 0.6, in your losses 1.0 · 33W 28L