Playstyle radar
15 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
15 gamesFarmingStart here
CS / min
7.3 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Turret plates / game
7.3 vs 9.1 typical
Push for plates after a won trade instead of resetting.
Vision
Vision score / min
0.51 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kills / min
0.34 vs 0.27
77 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 65% of games, the other half 30%.
First blood rate
31% vs 13%
93 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 55% of games, the other half 46%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, aggression leads at 55 of 100, built on 51% kill participation and 33% first blood rate. Vision trails at 27, with 0.55 vision score a minute.
Among bot laners
Diamond bot laners with above-median CS a minute win 56% of games; below it, 39%.
Diamond bot laners with above-median turret plates a game win 78% of games; below it, 19%.
Diamond bot laners with above-median vision score a minute win 51% of games; below it, 44%.