Playstyle
11 games
Playstyle radar
11 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
80
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
11 gamesDamageStart here
Damage / min
793 vs 909 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
2.3 vs 2.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.28 vs 0.31 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Deaths / min
0.12 vs 0.18
88 of 100 against LeBlanc players, and it matters: the better half of LeBlanc mid laners wins 70% of games, the other half 32%.
Turret plates / game
10.0 vs 7.7
77 of 100 against LeBlanc players, and it matters: the better half of LeBlanc mid laners wins 78% of games, the other half 29%.
Time spent dead
7% vs 9%
74 of 100 against LeBlanc players, and it matters: the better half of LeBlanc mid laners wins 67% of games, the other half 35%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, farming leads at 79 of 100, built on 86.8 CS at 10 min and 8.1 CS a minute. Damage trails at 37, with 768 damage a minute.
Among mid laners
LeBlanc mid laners with above-median damage a minute win 62% of games; below it, 40%.
LeBlanc mid laners with above-median solo kills a game win 63% of games; below it, 44%.
LeBlanc mid laners with above-median kills a minute win 66% of games; below it, 36%.