Playstyle radar
60 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
65
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
last 60season161 games
What to work on
60 gamesAggressionStart here
Solo kills / game
0.9 vs 2.0 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.16 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Damage
Damage / min
765 vs 857 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
CS / min
7.9 vs 7.2
79 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 53% of games, the other half 42%.
CS at 10 min
81.7 vs 74.5
83 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 52% of games, the other half 44%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 68 of 100, built on 7.8 CS a minute and 79.2 CS at 10 min. Aggression trails at 24, with 0.16 kills a minute.
Among mid laners
Diamond mid laners with above-median solo kills a game win 60% of games; below it, 41%.
This season, in your wins 1.3, in your losses 0.8 · 69W 92L
Diamond mid laners with above-median kills a minute win 62% of games; below it, 33%.
This season, in your wins 0.22, in your losses 0.13 · 69W 92L
Diamond mid laners with above-median damage a minute win 58% of games; below it, 37%.
This season, in your wins 884, in your losses 726 · 69W 92L