Playstyle
33 games
Playstyle radar
33 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
33 gamesObjectivesStart here
Objective damage / min
202 vs 318 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
6.7 vs 8.6 typical
Push for plates after a won trade instead of resetting.
Aggression
Kills / min
0.21 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
CS at 10 min
83.9 vs 72.1
99 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 54% of games, the other half 46%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 62 of 100, built on 1.6 control wards a game and 0.80 vision score a minute. Objectives trails at 32, with 221 objective damage a minute.
Among mid laners
Platinum mid laners with above-median objective damage a minute win 73% of games; below it, 26%.
In your wins 316, in your losses 132 · 16W 17L
Platinum mid laners with above-median turret plates a game win 76% of games; below it, 27%.
In your wins 9.8, in your losses 4.5 · 16W 17L
Platinum mid laners with above-median kills a minute win 64% of games; below it, 35%.
In your wins 0.26, in your losses 0.19 · 16W 17L