Playstyle
11 games
Playstyle radar
11 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
14
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
What to work on
11 gamesDamageStart here
Damage / min
506 vs 859 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.0 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
0.3 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 64 of 100, built on 8% time spent dead and 0.19 deaths a minute. Damage trails at 3, with 11% team damage share.
Among bot laners
bot laners with above-median damage a minute win 63% of games; below it, 37%.
bot laners with above-median CS a minute win 59% of games; below it, 41%.
bot laners with above-median solo kills a game win 56% of games; below it, 44%.