Playstyle
20 games
Playstyle radar
20 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
8
of 100
Vision
Vision score, control wards and ward clears
10
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
7
of 100
What to work on
20 gamesFarmingStart here
CS / min
6.7 vs 8.4 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.32 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Kill participation
55% vs 48%
79 of 100 against Yunara players, and it matters: the better half of Yunara bot laners wins 57% of games, the other half 44%.
Solo kills / game
0.9 vs 0.6
71 of 100 against Yunara players, and it matters: the better half of Yunara bot laners wins 60% of games, the other half 45%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, damage leads at 46 of 100, built on 942 damage a minute and 21% team damage share. Survivability trails at 5, with 16% time spent dead.
Among bot laners
Yunara bot laners with above-median CS a minute win 64% of games; below it, 37%.
Yunara bot laners with fewer deaths a minute than the median win 71% of games; with more, 30%.
Yunara bot laners with less time spent dead than the median win 67% of games; with more, 34%.