Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
last 60season400 games
What to work on
60 gamesVisionStart here
Wards cleared / game
1.5 vs 2.8 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Vision score / min
0.69 vs 0.78 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Objective damage / min
350 vs 293
71 of 100 against Master+ Aurora players, and it matters: the better half of Aurora mid laners wins 76% of games, the other half 26%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 68 of 100, built on 917 damage a minute and 24% team damage share. Vision trails at 42, with 2.3 wards cleared a game.
Among mid laners
Aurora mid laners with above-median wards cleared a game win 55% of games; below it, 47%.
This season, in your wins 2.0, in your losses 2.0 · 216W 184L
Aurora mid laners with above-median vision score a minute win 55% of games; below it, 46%.
This season, in your wins 0.82, in your losses 0.82 · 216W 184L