Playstyle
14 games
Playstyle radar
14 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
31
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
18
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
14 gamesVisionStart here
Vision score / min
0.58 vs 0.92 typical
Put a ward down on every back and sweep the river before objectives.
Damage
Damage / min
547 vs 694 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.19 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Objective damage / min
1189 vs 929
82 of 100 against junglers, and it matters: the better half of Platinum junglers wins 79% of games, the other half 20%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, objectives leads at 62 of 100, built on 1117 objective damage a minute and 3.1 epic monsters a game. Vision trails at 19, with 0.61 vision score a minute.
Among junglers
Platinum junglers with above-median vision score a minute win 54% of games; below it, 45%.
Platinum junglers with above-median damage a minute win 58% of games; below it, 41%.
Platinum junglers with above-median kills a minute win 63% of games; below it, 36%.