Playstyle
24 games
Playstyle radar
24 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
77
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
What to work on
24 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.4 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Epic monsters / game
3.9 vs 2.7
100 of 100 against junglers, and it matters: the better half of junglers wins 84% of games, the other half 31%.
Turret plates / game
8.3 vs 4.3
100 of 100 against junglers, and it matters: the better half of junglers wins 77% of games, the other half 27%.
Damage / min
922 vs 718
90 of 100 against junglers, and it matters: the better half of junglers wins 60% of games, the other half 40%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 80 of 100, built on 25% team damage share and 973 damage a minute. Vision trails at 33, with 2.4 wards cleared a game.
Among junglers
junglers with fewer deaths a minute than the median win 74% of games; with more, 26%.
In your wins 0.21, in your losses 0.31 · 13W 11L
junglers with less time spent dead than the median win 71% of games; with more, 29%.
In your wins 11%, in your losses 15% · 13W 11L
junglers with above-median CS a minute win 67% of games; below it, 33%.
In your wins 5.9, in your losses 5.7 · 13W 11L