Playstyle
22 games
Playstyle radar
22 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
21
of 100
Damage
Damage per minute and share of the team's damage
5
of 100
Farming
CS pace, gold income and early-lane farm
18
of 100
Vision
Vision score, control wards and ward clears
16
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
22 gamesFarmingStart here
CS / min
5.8 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
397 vs 693 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.12 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 50 of 100, built on 10% time spent dead and 0.21 deaths a minute. Damage trails at 5, with 360 damage a minute.
Among junglers
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
In your wins 4.5, in your losses 5.2 · 10W 12L
Emerald junglers with above-median damage a minute win 58% of games; below it, 40%.
In your wins 385, in your losses 340 · 10W 12L
Emerald junglers with above-median kills a minute win 63% of games; below it, 35%.
In your wins 0.12, in your losses 0.10 · 10W 12L