Playstyle
14 games
Playstyle radar
14 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
45
of 100
Damage
Damage per minute and share of the duo's damage
43
of 100
Frontline
Damage soaked and mitigated for the duo
86
of 100
Utility
Healing and shielding for the duo
31
of 100
Control
Crowd control uptime and immobilizations
67
of 100
Mechanics
Skillshots landed and dodged
34
of 100
What to work on
14 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
3.1 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Mechanics
Skillshots hit / min
0.5 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Strengths
Damage mitigated / min
5368 vs 2642
100 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Damage taken share
13% vs 11%
72 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, frontline leads at 86 of 100, built on 5368 damage mitigated a minute and 13% damage taken share. Utility trails at 31, with 23 ally heal + shield a minute.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
Arena players with above-median team damage share win 41% of games; below it, 26%.
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.