Playstyle
26 games
Playstyle radar
26 gamesCompared with Diamond mid laners, blended with players on the same champions.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, aggression leads at 60 of 100, built on 47% kill participation and 3.0 solo kills a game. Survivability trails at 28, with 13% time spent dead.
Among mid laners
What to work on
26 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Diamond mid laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
In your wins 0.19, in your losses 0.31 · 12W 14L
Survivability
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Diamond mid laners with less time spent dead than the median win 63% of games; with more, 33%.
In your wins 11%, in your losses 16% ·
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
Objectives
Epic monsters / game
0.4 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Diamond mid laners with above-median epic monsters a game win 75% of games; below it, 38%.
In your wins 1.7, in your losses 0.1 · 12W 14L
Strengths
Solo kills / game
3.4 vs 2.0
83 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 60% of games, the other half 41%.
Kills / min
0.32 vs 0.25
76 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 62% of games, the other half 33%.
35
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
26
of 100