Playstyle
60 games
Playstyle radar
60 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
last 60season288 games
What to work on
60 gamesVisionStart here
Vision score / min
0.56 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Control wards / game
0.3 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Objective damage / min
582 vs 424
82 of 100 against bot laners, and it matters: the better half of bot laners wins 79% of games, the other half 21%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, objectives leads at 62 of 100, built on 537 objective damage a minute and 9.9 turret plates a game. Vision trails at 34, with 0.58 vision score a minute.
Among bot laners
bot laners with above-median vision score a minute win 54% of games; below it, 46%.
This season, in your wins 0.56, in your losses 0.54 · 142W 146L
bot laners with above-median control wards a game win 55% of games; below it, 48%.
This season, in your wins 0.4, in your losses 0.4 · 142W 146L