Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
55
of 100
Damage
Damage per minute and share of the duo's damage
79
of 100
Frontline
Damage soaked and mitigated for the duo
74
of 100
Utility
Healing and shielding for the duo
88
of 100
Control
Crowd control uptime and immobilizations
74
of 100
Mechanics
Skillshots landed and dodged
61
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage mitigated / min
4134 vs 2642
82 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Damage / min
2004 vs 1552
79 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
14% vs 11%
80 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 88 of 100, built on 263 ally heal + shield a minute and 263 heals + shields a minute. Placement trails at 55, with 3.4 average placement.
Among Arena players