Playstyle
25 games
Playstyle radar
25 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
54
of 100
Damage
Damage per minute and share of the duo's damage
36
of 100
Frontline
Damage soaked and mitigated for the duo
19
of 100
Utility
Healing and shielding for the duo
54
of 100
Control
Crowd control uptime and immobilizations
22
of 100
Mechanics
Skillshots landed and dodged
29
of 100
What to work on
25 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1879 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
CC seconds / min
1.4 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
21.0 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 54 of 100, built on 75 ally heal + shield a minute and 75 heals + shields a minute. Frontline trails at 19, with 9% damage taken share.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2416, in your losses 1195 · 14W 11L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.3, in your losses 1.4 · 14W 11L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 20.9, in your losses 21.1 · 14W 11L