Playstyle
24 games
Playstyle radar
24 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
55
of 100
Damage
Damage per minute and share of the duo's damage
61
of 100
Frontline
Damage soaked and mitigated for the duo
41
of 100
Utility
Healing and shielding for the duo
23
of 100
Control
Crowd control uptime and immobilizations
33
of 100
Mechanics
Skillshots landed and dodged
52
of 100
What to work on
24 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
2145 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
23.0 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Control
CC seconds / min
1.8 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 61 of 100, built on 12% team damage share and 1710 damage a minute. Utility trails at 23, with 12 ally heal + shield a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2707, in your losses 1357 · 14W 10L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 23.4, in your losses 22.5 · 14W 10L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.2, in your losses 1.3 · 14W 10L