Playstyle
11 games
Playstyle radar
11 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
12
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
11 gamesObjectivesStart here
Epic monsters / game
0.2 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
261 vs 467 typical
Hit the objective while the team holds the area instead of chasing.
Vision
Wards cleared / game
0.4 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
CS / min
8.5 vs 7.6
87 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 57% of games, the other half 41%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 42 of 100, built on 21% team damage share and 632 damage a minute. Objectives trails at 12, with 0.4 epic monsters a game.
Among bot laners
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.
Emerald bot laners with above-median objective damage a minute win 78% of games; below it, 20%.
Emerald bot laners with above-median wards cleared a game win 53% of games; below it, 46%.