Playstyle
10 games
Playstyle radar
10 gamesCompared with junglers of all ranks, blended with players on the same champions.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, objectives leads at 67 of 100, built on 3.8 epic monsters a game and 1179 objective damage a minute. Farming trails at 27, with 1.7 CS at 10 min.
Among junglers
What to work on
10 gamesFarmingStart here
CS / min
6.2 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
junglers with above-median CS a minute win 67% of games; below it, 33%.
Farming
Gold / min
425 vs 462 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
junglers with above-median gold a minute win 71% of games; below it, 29%.
Damage
Damage / min
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
33
of 100
Farming
CS pace, gold income and early-lane farm
644 vs 718 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
junglers with above-median damage a minute win 60% of games; below it, 40%.
Not a priority
Strengths
Epic monsters / game
3.8 vs 2.7
100 of 100 against junglers, and it matters: the better half of junglers wins 84% of games, the other half 31%.
Objective damage / min
1179 vs 934
82 of 100 against junglers, and it matters: the better half of junglers wins 80% of games, the other half 20%.
27
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100