Playstyle
15 games
Playstyle radar
15 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
79
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100
What to work on
15 gamesSurvivabilityStart here
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Damage / min
1046 vs 707
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 38%.
Gold / min
510 vs 459
88 of 100 against junglers, and it matters: the better half of Diamond junglers wins 69% of games, the other half 26%.
Kills / min
0.36 vs 0.27
85 of 100 against junglers, and it matters: the better half of Diamond junglers wins 62% of games, the other half 33%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 80 of 100, built on 25% team damage share and 984 damage a minute. Survivability trails at 37, with 12% time spent dead.
Among junglers
Diamond junglers with less time spent dead than the median win 68% of games; with more, 27%.