Playstyle
56 games
Playstyle radar
56 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
56 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Epic monsters / game
1.8 vs 1.3
76 of 100 against bot laners, and it matters: the better half of bot laners wins 76% of games, the other half 33%.
Objective damage / min
525 vs 424
71 of 100 against bot laners, and it matters: the better half of bot laners wins 79% of games, the other half 21%.
First blood rate
23% vs 13%
80 of 100 against bot laners, and it matters: the better half of bot laners wins 57% of games, the other half 49%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 66 of 100, built on 1.6 epic monsters a game and 579 objective damage a minute. Vision trails at 33, with 0.0 control wards a game.
Among bot laners
bot laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
In your wins 0.19, in your losses 0.26 · 25W 31L
bot laners with above-median control wards a game win 55% of games; below it, 48%.
In your wins 0.0, in your losses 0.0 · 25W 31L
bot laners with less time spent dead than the median win 66% of games; with more, 34%.
In your wins 9%, in your losses 11% · 25W 31L