Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
24
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
13
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.33 vs 0.25 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Solo kills / game
1.7 vs 2.6 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Identity
Playmaker
In on every kill the team takes.
Among mid laners, aggression leads at 65 of 100, built on 50% kill participation and 17% first blood rate. Survivability trails at 10, with 0.32 deaths a minute.
Among mid laners
Twitch mid laners with fewer deaths a minute than the median win 69% of games; with more, 29%.
This season, in your wins 0.25, in your losses 0.34 · 35W 52L
Twitch mid laners with less time spent dead than the median win 65% of games; with more, 33%.
This season, in your wins 12%, in your losses 16% · 35W 52L
Twitch mid laners with above-median solo kills a game win 60% of games; below it, 40%.
This season, in your wins 1.6, in your losses 1.6 · 35W 52L