Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
78
of 100
last 60season266 games
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Strengths
Time spent dead
7% vs 10%
88 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 31%.
Deaths / min
0.15 vs 0.20
85 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Turret plates / game
5.7 vs 4.4
76 of 100 against junglers, and it matters: the better half of Master+ junglers wins 79% of games, the other half 28%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 80 of 100, built on 7% time spent dead and 0.15 deaths a minute. Aggression trails at 51, with 7% first blood rate.
Among junglers