Playstyle
18 games
Playstyle radar
18 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
33
of 100
Damage
Damage per minute and share of the duo's damage
60
of 100
Frontline
Damage soaked and mitigated for the duo
41
of 100
Utility
Healing and shielding for the duo
36
of 100
Control
Crowd control uptime and immobilizations
30
of 100
Mechanics
Skillshots landed and dodged
46
of 100
What to work on
18 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
2047 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
22.2 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Control
CC seconds / min
1.7 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 60 of 100, built on 12% team damage share and 1643 damage a minute. Control trails at 30, with 22.2 immobilizations a game.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.