Playstyle
60 games
Playstyle radar
60 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 86 of 100, built on 847 damage a minute and 21% team damage share. Survivability trails at 11, with 14% time spent dead. That is the Assassin trade: survivability is not where this class wins games.
Traits
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
86
of 100
Utility
Healing, shielding, lockdown and saves for allies
36
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
11
of 100