Playstyle
40 games
Playstyle radar
40 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
9
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
40 gamesFarmingStart here
CS / min
5.3 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
53.5 vs 70.4 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Objectives
Objective damage / min
273 vs 349 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Vision score / min
0.98 vs 0.76
81 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 55% of games, the other half 47%.
First blood rate
26% vs 14%
72 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 57% of games, the other half 50%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, aggression leads at 54 of 100, built on 20% first blood rate and 2.8 solo kills a game. Farming trails at 14, with 49.6 CS at 10 min.
Among mid laners
Fizz mid laners with above-median CS a minute win 56% of games; below it, 46%.
In your wins 5.6, in your losses 5.6 · 25W 15L
Fizz mid laners with above-median CS at 10 min win 56% of games; below it, 46%.
In your wins 54.5, in your losses 41.4 · 25W 15L
Fizz mid laners with above-median objective damage a minute win 73% of games; below it, 29%.
In your wins 343, in your losses 354 · 25W 15L